CDPR’s Failed Cyberpunk 2077 Release Gets Shade From Crimson Desert Devs
Crimson Desert, the much-awaited game from Pearl Abyss, has already been officially delayed, and its fans are continuously up in arms about it. The trailer revealed at last year’s Game Awards showed the game’s promising gameplay and combat system, but it looks like its devs have no intention of confirming precisely when the gaming community can finally get to experience it.
As their way of explaining the delay, the South Korean studio has thrown some shade at their fellow game developing company, pointing to CD Projekt Red’s failed Cyberpunk 2077 launch. “Lowering the quality to meet the deadline, just like the recent Cyberpunk 2077, does not align with Pearl Abyss’s development goals,” said CFO Suk Woo Choo. Their team is “working hard” at coming up with a project that has “AAA game quality and depth.”
The gaming community is well aware of CDPR’s failed launch of Cyberpunk 2077 after they released the game before it was actually ready. “First of all, we would like to start apologizing to you for not showing the game on base last-gen consoles before it premiered,” CDPR’s statement read. “We should have paid more attention to making it play better on PlayStation 4 and Xbox One.”
Despite continuous overwhelming negative feedback regarding Cyberpunk 2077 and last-gen consoles, Digital Dreams shared a new video that showed what Cyberpunk 2077 looks like in 4K/Extreme settings on PC with more than 50 mods. Even though there were some flaws in its gameplay and story, Cyberpunk 2077 reportedly appeared to be one of the best-looking games on PC. The ray tracing effects looked great and its overall image quality was top-notch. Unfortunately, the popular YouTuber did not reveal the list of mods that he used. However, he did promise that he will share all the information soon.
In June, CDPR did claim that their team has “been working on improving the overall quality” of Cyberpunk 2077. “We have reached a satisfying level in this regard,” said CEO Adam Kicinski. “Over time, we will also be introducing improvements to the general game systems that players have highlighted.”
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