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“I want things a bit more cosy” – the humble origins of Hokko Life

Packing up your bags and travelling across oceans to a new town, to embark on a new adventure with friends old and new; it's sorely tempting to draw parallels between the story of solo developer Robert Tatnell and the game series his project most frequently draws comparisons to. Listening to the Stockholm-based British designer tell his tale, it's almost as if he's elected to live a real-life Animal Crossing these past few years.

"Around 12 years ago I worked at Lionhead in Guildford. Around that time, there was almost like a mini Swedish invasion. Then they all found the other Swedes who were living in Guilford, it was summertime and everyone's partying. I made some of the best friends that I have in my life.

"The projects that we were on got finished up, and over time everyone moved back to Stockholm. I came and visited pretty much any chance that I had. And then over time, I realised that I'd actually much rather be here – that sounds harsh, and I have some very, very happy memories from Guildford! I went not exactly for love but for friendship – which I guess is a form of love."

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