Neverwinter devs explains why they’re squishing the whole game down to level 20

Neverwinter’s release and announcement cadence the past few weeks has been confusing, to say the least. Now that the last chunk of Sharandar is out the door, at least on PC, PWE is moving on to talking about the next module: the one that introduces some pretty drastic level squish. The studio says its goal […]Original Article

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