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Designing a game is tough work. With so many popular titles on the market today, it can be a challenge for a new IP to find traction among gamers. While a clever gameplay mechanic or an engaging story increases the odds of success, there's no shortage of examples of games failing at launch for any number of reasons. Recently, the developers of Splitgate revealed that there moms saved the game from failure.
1047 Games, the studio behind Splitgate, was founded by Ian Proulx. The concept for the game began during a school project while he was still a student at Stanford University studying computer science. Soon after the conception of this original idea for the game, Proulx met Nicholas Bagamian a fellow student at the university. The two lead the development of Splitgate, an inventive shooter that found a way to use portals similar to ones found in Valve's Portal and incorporates them into an FPS.
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The game first launched back in 2019 and experienced hype upon release. However, as a recent tweet from the developers point out, the process of making Splitgate a success for 1047 Games wasn't easy. Soon after the title's release on PC, the amount of players jumping into the shooter began to dwindle significantly. This down turn in popularity caused Proulx and Bagamian to consider moving on to other projects. Fortunately for fans of the game, the developers' moms wouldn't let them give up on the project. According to the creators, their moms inspired them to continue the project and that the game might not exist without them.
It's a good thing the developers decided not give up. Over the past few months, Splitgate has experienced a massive resurgence. The amount of people playing the game has skyrocketed as over 2 million gamers have downloaded it since beta. The popularity of the game grew at such a staggering rate that its servers weren't able to keep up. At one point, Splitgate's servers began to fail after a flood of new players attempting to check out the game exceeded the 65,000 concurrent player count that the servers were supposed to maintain. Luckily for fans, the developers seem to have regained control of the situation and increased the maximum amount of players the game can handle at a given time.
It's inspiring to see the stories of the people behind some of these popular games and the challenges they faced in order to realize their dreams. Splitgate's developers and their moms show that a game is never dead as long as their are those that believe the project can succeed. With next-gen updates for Xbox and PlayStation in the works, it will be interesting to see where the developers decide to take Splitgate next.
Splitgate is in beta on PC, PS4, and Xbox One, with PS5 and Xbox Series X versions also in the works.
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