Romance has never been Bethesda’s strong suit, from Skyrim‘s barebones marriage system to Fallout 4‘s bonus-XP-granting fade-to-black cutscenes. Starfield will be a little more nuanced than that, suggests executive producer Todd Howard, offering more complex romance options than Fallout’s.
That’s just one detail from a nearly 3 hour-long interview Howard gave on the Lex Fridman podcast, where he also talks scrapping space strandings, and (gasp) why he prefers to play on consoles to PC.