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Fallout 76’s free season-pass-style progression system arrives today

 

Earlier this year, Bethesda announced it would be introducing a season-pass-style progression system to its online multiplayer nuke’-em-up Fallout 76, and those holding their breath in anticipation of its arrival can finally exhale: the inaugural Seasons update is out today.

Each Season presents Fallout 76 players with 100 progression levels to climb by earning S.C.O.R.E. points through Daily and Weekly challenges. A new reward is doled out at each rank, and Bethesda says these can include unique armour, C.A.M.P. items, weapon skins, Power Armour paints, photo frames, consumables, Perk Card Packs, Atoms, and more.

Fallout 76’s first Season is officially titled The Legendary Run and promises over 40 cosmetic items to unlock. There’s a bit of a retro space theme for this one, influencing not just the presentation (the progression screen is done up to resemble a Captain Cosmos board game) but also the rewards too, as detailed on the Seasons webpage.

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Fallout 76’s first Season has a bit of a retro space theme.

You’ll find everything from player icons and glow-in-the-dark stars wallpaper to a UFO-themed C.A.M.P. slide and Captain Cosmos suits on the way up the ranks. Additionally, there’s a Planetarium Lamp, a Jangles Beer Stein, a framed Captain Cosmos gameboard, plus Captain Cosmos Dark Matter Jetpack and Armour Paint for those that make it to level 100.

The Legendary Run starts today, 30th June, on PC, Xbox One, and PS4, and will come to its conclusion sometime in “mid-September”. It’s available for free to all Fallout 76 players but, inevitably, those wishing to buy their way up the ranks with real-money can do so via premium Atoms currency after the first two weeks. It’ll cost 150 Atoms per rank.

There’s a little more to Fallout 76’s Update 20, including a new Public Team feature, and full details can be found in Bethesda’s latest blog post.

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