Galactic Civilizations 4 review: a great space strategy game

Galactic Civilizations 4 review: a great space strategy game

As I move my fleet across the local galactic sector – focussed on my mission to colonise a high-tier planet called Ogma III – I see a Yor Collective ship ahead of me. Its pilots no doubt have their own plans to establish a colony before I can lay claim to the world myself. This is the best location for a new world I’ve found in this sector to date, and I want it. Since the Yor are grumpy about my refusal to trade with them anyway, I have no issues attacking before they beat me to the punch.

I direct my fleet over the Yor ship and click on it, watching it explode in a short animation of fire and wreckage. It doesn’t take long for me to realise all the neighbouring races are now unhappy with me. I can only hope I’ve adequately prepared my civilisation for what is sure to be a full-fledged intergalactic war of epic proportions.

This isn’t the first time I’ve accidentally started a fight in Galactic Civilizations IV, and it probably won’t be my last. Sometimes destroying a rival’s innocent colonists is an inevitable consequence of progress. The Yor, who like to refer to us humans as essentially ‘meat bags’, haven’t been the best neighbours but at least they haven’t threatened to lay eggs in my “many orifices” like the Festron Hunt, one of the 4X game’s new faces.

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RELATED LINKS: The best 4X games on PC, The best turn-based strategy games on PCOriginal Article

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