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How To Unlock All Buildings In Spiritfarer

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There are tons of buildings in Spiritfarer that you can place on your ship, and it may be hard to keep track of them. Additionally, there are multiple ways to unlock buildings as you progress through the story.

Related: Spiritfarer: The Best Spirits, Ranked

In this guide, we are going to go over how to unlock each type of building that you will be able to place on your ship. Some buildings will immediately unlock while talking to a Spirit, while some require you to finish a few quests. First, let's take a look at how to place buildings after you unlock them.

How To Place Buildings

To place buildings on your ship, visit the blueprint station located on top of Stella's cabin. Here, you will be able to place, build, and upgrade different buildings. As you unlock more buildings, you can edit the layout. All buildings will require certain materials to build, but it is free to move them.

In total, there are three different types of buildings; Spirit houses, production buildings, and navigation buildings. Your ship can contain multiple production and navigation buildings of the same type. For example, you will be able to have more than one Garden. These buildings can also be dismantled.

Spirit houses are unique and you will not be able to dismantle them. Although you can move them around, you will not be able to get rid of them once built.

First, let's take a look at every type of Spirit house.

Spirit Houses

While exploring the oceans, you will meet a variety of Spirits. These Spirits will need their own house to sleep and relax in. Below, you can find every Spirit's house, as well as how to unlock and build it. To begin the steps to unlock each building, you will first need to have the Spirit join you on your ship.

Most of these Spirit's will join you, and then later request their house.

Building How To Unlock Materials To Build
Alice's Cottage
  • Complete "One Shoop, Two Sheep" from Alice in Mount Toroyama (-99, 34)
  • Alice requires you to build her cottage before she joins your ship
  • 12 Oak Plank
  • 5 Linen Thread
  • 4 Iron Ingot
Astrid's Bungalow
  • Visit Bottom Line Corp. (137, 59)
  • Complete the "Unite!" quest to have Astrid join your ship
  • Feed Astrid and build a Foundry
  • 12 Slate
  • 12 Linen Fabric
Atul's Workshop
  • Meet Atul at Barkensheim Creek (5, 117)
  • Recover his Lemon to have Atul join your ship
  • Fish at least once
  • Upgrade Blueprint Table
  • Build and use the Sawmill
  • 30 Maple Plank
  • 15 Linen Thread
Bruce and Mickey's Crib
  • Locate Bruce and Mikey at the Southpoint Docks (157, 22)
  • Complete "Bullying for Beginner's" quest for the pair to join your ship
  • Build and use the Crusher
  • 10 Ash Plank
  • 5 Cotton Fabric
  • 2 Aluminium Ingot
Buck's Lair Of Wonders
  • Meet Buck at Hikarishima Lighthouse (-137, -14) after unlocking bounce ability
  • Buck will immediately join your ship after a cutscene
  • Purchase housing blueprint on Edgeborough Lane (192, -105)
  • 2 Pine Plank
  • 2 Clear Glass Sheets
  • 4 Slate
Elena's Cubicle
  • Meet Elena at Crow's End Inc. (-126, -51) after unlocking bounce ability
  • Elena will immediately join your ship
  • Aquire Dash Ability
  • Complete "Elena's Dharma" quest
  • 18 Pine Plank
  • 22 Linen Fabric
  • 2 Steel Sheet
Guest House
  • Beginner Blueprint Station
  • 10 Maple Log
Gustav's Gallery
  • Visit Gustav in Furogawa (-150, 67)
  • Complete "Five Views of Mount Furogawa" quest to have Gustav join your ship
  • Upgrading your ship to have a Figurehead (done at Albert's Shipyard)
  • 15 Oak Plank
  • 12 Cotton Thread
  • 3 Marble
  • 3 Glass
Gwen's Lodge
  • Gwen will join your ship by default
  • Activate Hummingberg Shrine (completing this will unlock the quest to build the lodge)
  • 10 Maple Log
  • 2 Limestone
Lounge
  • Expert Blueprint Station
  • 14 Ash Plank
  • 10 Zinc Ingot
Stanley's Playroom
  • This cannot be built from the blueprint station
  • Stanley will grow from a Mysterious Seed, and once he has grown, he will reside in the Guest House
  • Giving Stanley fabric and one tchotchke (items with no purpose, described as 'should be sold) will prompt him to turn the Guest House into his Playroom
  • 1 Linen Fabric
  • Any 1 Tchotchke
Summer's Sanctuary
  • Find Summer in Hummingberg (39, 139) and she will join your ship
  • Build and play music in the Garden
  • Visit the Quartz Dragon (Summer will mark this on the map)
  • 12 Oak Plank
  • 8 Limestone

Production Buildings

In addition to a variety of unique Spirit houses, you will also add production buildings to your ship. Each of these buildings produces material that can be used to create other buildings. Rather than exploring the world to find blueprints, production buildings unlock when you upgrade your blueprint station. To upgrade the blueprint station, you will need to visit Albert's Shipyard. Below, you can find all production builds, as well as how to unlock them and the materials need to build them.

These production buildings can be upgraded, which will take additional material. We are going to go over the base cost for each building though.

Building How To Unlock Materials To Build
Cellar
  • Master Blueprint Station
  • 20 Linen Fabric
  • 3 Comet Rock
  • 10 Bottled Ectoplasm
Cow Stall
  • Master Blueprint Station
  • 9 Maple Plank
  • 3 Copper Ingot
  • 6 Cotton Fabric
  • 1 Proof of Purchase: Cow
Crusher
  • Expert Blueprint Station
  • 7 Pulsar Ingot
  • 15 Ash Plank
  • 5 Zinc Ingot
Field
  • Beginner Blueprint Station
  • 15 Maple Log
  • 3 Limestone
Foundry
  • Hobbyist Blueprint Station
  • 10 Coal
  • 10 Oak Plank
Garden
  • Beginner Blueprint Station
  • 10 Maple Log
  • 5 Lightning in a Bottle
Kitchen
  • Beginner Blueprint Station
  • 5 Maple Log
  • 8 Bright Jelly
Loom
  • Hobbyist Blueprint Station
  • 10 Maple Log
  • 8 Quartz
Orchard
  • Craftsman Blueprint Station
  • 8 Oak Plank
  • 4 Nebula Thread
Sawmill
  • Hobbyist Blueprint Station
  • 14 Maple Log
  • 20 Linen Thread
Sheep Corral
  • Craftsman Blueprint Station
  • 16 Oak Plank
  • 4 Copper Ingot
Smithy
  • Master Blueprint Station
  • 12 Silica Powder
  • 5 Comet Powder
  • 5 Pulsar Ingot
  • 12 Ash Plank
Windmill
  • Craftsman Blueprint Station
  • 16 Oak Plank
  • 8 Marble
  • 5 Aluminium Ingot
Chicken Coop
  • Expert Blueprint Station
  • 10 Ash Plank
  • 20 Wool Fabric
  • 8 Copper Ingot

Buildings That Help With Navigation

These three buildings are used to help you move around your ship quicker. As you upgrade the size of your ship, traveling will become tedious. The following buildings will cut down on the amount of time you spend running around your ship.

Building How To Unlock Material To Build
Air Draft
  • Obtain Glide Ability
  • 2 Iron Ingot
  • 6 Oak Plank
  • 12 Nebula Fabric
Bouncy
  • Obtain Bounce Ability
  • 6 Cotton Fabric
  • 5 Ash Plank
  • 1 Iron Ingot
Zipline
  • Obtain Zipline Ability
Per Pole (you will need at least 2 poles):

  • 4 Wool Thread
  • 2 Marble
  • 1 Metal Rope

That's every building in Spiritfarer! To make room for them all, be sure to visit Albert's Shipyard and increase the size of your ship.

Next: Spiritfarer: Every Spirit's Location And Their Perks, Likes And Dislikes

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