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In Broken Roads, there’s no such thing as a ‘right’ choice

In Broken Roads, there’s no such thing as a ‘right’ choice

If the apocalypse happened tomorrow, what kind of person would you become? Would you do everything in your power to protect the people you love, even if it meant killing others? Would you run off and save your own skin? Or would you simply give up, accept the pointlessness of your fate, and wander the wastes with no purpose? These are the questions asked by Broken Roads, a new game from Drop Bear Bytes and Team17, coming to PC and consoles in 2022.

Broken Roads is a narrative-rich RPG which sees you navigating the wasteland of a post-apocalyptic Western Australia, carefully crafted to bring authentic parts of the present-day countryside to this darker, desolate future.

It's being crafted by a team with serious pedigree in the world of isometric RPGs – creative lead Colin McComb sports credits on genre-defining games like Fallout 2, Wasteland 2, and Torment: Tides of Numenera, the latter of which he worked on with Drop Bear Bytes narrative lead Leanne Taylor-Giles, who has also written for triple-A titles like Watch Dogs 2 and Rainbow Six Siege.

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