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Resident Evil Village’s second “performance patch” brings “minor fine-tuning” on PC

A performance patch for Resident Evil Village on Steam is rolling out next week.

In a brief tweet on the developer's official social media channels, Capcom said this update – the second in the developer's fight to stabilise the horror game on PC – fixes an issue where "certain" unspecified CPUs were "unable to launch the game", as well as the "minor fine-tuning of certain graphical processes", although what, exactly, graphical processes the update will address.

A few weeks back, hackers hit the headlines by insisting that the stuttering and dropped framerates experienced by players on PC were caused by the game's own anti-piracy measures – something Digital Foundry was able to test and prove, too.

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