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TheGamer’s Best Features Of The Week: Ariana Grande, Star Wars Canon, And The New Switch

We write a lot of features throughout the week here at TheGamer. In our reporting, we have plenty of opinions to share on what’s happening. For the week of August 1, we expressed our thoughts on everything from The Forgotten City to Ariana Grande appearing in Fortnite. So, just in case you missed it, we’ve got a handy round-up of some of this week’s favorites all collected here in one nifty spot.

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games industry harassment auteursWe’ve Got To Let Go Of Auteurs

Gaming has a massive problem with placing usually cis, straight, white, men on pedestals and framing their creative genius as the leading force on some of our favorite experiences. In The Games Industry Can't Grow While The Hangover Of Auteurism Lingers, our lead features editor Cian Maher explores how the ideas behind auteurism harm the industry’s marginalized creators, stealing the spotlight from them and keeping the space hostile, abusive, and unjust.

The Super Bowl Has Nothing On Fortnite And Ariana

Features editor Stacey Henley argued earlier this week that Fortnite very well may be the next Super Bowl half-time show in her piece, Ariana Grande's $20 Million Projected Earnings Make Fortnite The New Super Bowl Half-Time Show. The game will make a ton – yes, that’s the scientific term – of money for the pop star and Henley cleverly observes the similarities between Fortnite and American Football’s biggest spectacle.

Star Wars – And Other Stories – Really Don’t Need To Worry About Canon

Star Wars are pretty passionate about the series’ extended universe and what is and isn’t canon. TheGamer contributor James Troughton thoughtfully explores how some of the ideas around ‘canon’ severely limit creators and what stories they tell, explaining how some of the most exciting moments from the universe ditch those shackles. Read his full thoughts in Star Wars: Visions Makes Me Want The Games To Go Beyond Canon Again, and learn a little more about the rules Troughton finds so stifling.

RPGs, Take Some Notes From The Forgotten City

If you ask our editor Eric Switzer what he thinks about The Forgotten City, chances are you can catch him in an hour-long ramble about its brilliant prose and clever scenarios. In particular, Switzer was charmed by its implementation of dialogue trees, and really thinks Fallout and other related RPGs could learn a thing or two from the game. The Forgotten City's Dialogue Tree Boss Fights Are The Future Of Fallout Speech Checks is a love letter to those systems, illustrating what’s to be learned from Modern Storyteller’s carefully crafted conversations.

We’re All Mad About The Switch Pro, But Don’t Dismiss The OLED Model

If there’s anyone you should listen to about the new Switch OLED model, it’s our features editor Jade King, who went hands-on with the device this week. While she acknowledges we were all kind of let down that the new model wasn’t the fabled Pro version, King doesn’t want it to be too quickly dismissed. Nintendo Switch OLED Isn’t The Upgrade You Want, But It Still Matters notes that “it’s far from perfect” but the actual display is “stunning, providing a sense of vibrancy with its colours and brightness that the launch device wasn’t capable of.”

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